There are small jars of red potion scattered throughout the game that restore one health indicator. Each time he is damaged (cut by sword, fallen from two floors of heights or hit by a falling rock), the player loses one of these indicators. The player has a health indicator that consists of a series of small red triangles. A game session may be saved and resumed at a later time only after level 3. To complete a game, all twelve stages must be completed in one session. The game consists of twelve stages (or levels). Doing so requires bypassing traps and fighting hostile swordsmen. The player must lead the game protagonist out of a dungeon and into a tower. The main objective of the player is to complete the game within one hour. Platforming, a core gameplay mechanic in Prince of Persia
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